commands.sh

godot

all

An open source 2D and 3D game engine.

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Options (3)

-e, --editorboolean

Edit a project (the current directory must contain a `project.godot` file)

Example: godot {{[-e|--editor]}}
-p, --project-managerboolean

Open the project manager even if the current directory contains a `project.godot` file

Example: godot {{[-p|--project-manager]}}
-s, --scriptboolean

Execute a standalone GDScript file (the script must inherit from `SceneTree` or `MainLoop`)

Example: godot {{[-s|--script]}} {{script.gd}}

Examples (5)

Run a project if the current directory contains a `project.godot` file, otherwise open the project manager

Edit a project (the current directory must contain a `project.godot` file)

godot [-e|--editor]

Open the project manager even if the current directory contains a `project.godot` file

godot [-p|--project-manager]

Export a project for release using a given export preset (the preset must be defined in the project)

godot --export-release preset output_path

Execute a standalone GDScript file (the script must inherit from `SceneTree` or `MainLoop`)

godot [-s|--script] script.gd
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